Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fixed map turning gray after resizing window | krzys-h | 2014-10-20 | 1 | -1/+1 |
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* | Merge branch 'dev' into dev-physfs | krzys-h | 2014-10-14 | 26 | -416/+468 |
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| * | Changed all occurences of PPC in the code to TerranovaTeam | krzys-h | 2014-10-14 | 26 | -416/+468 |
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* | | Merge with dev | Piotr Dziwinski | 2014-10-07 | 1 | -42/+42 |
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| * | Fixed #314 | krzys-h | 2014-08-06 | 1 | -2/+2 |
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| * | fixed issue #223 about disabling shadows/ground textures | Mohamed Waheed | 2014-07-12 | 1 | -40/+40 |
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* | | Moved effect??.png textures and made pos= in GroundSpot optional | krzys-h | 2014-09-27 | 3 | -7/+7 |
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* | | Restored -datadir and -langdir arguments, added -savedir | krzys-h | 2014-08-06 | 1 | -1/+7 |
| | | | | | | | | Also, fixed some crashes when unable to open file | ||||
* | | Fixed SatCom image loading | krzys-h | 2014-07-24 | 7 | -38/+38 |
| | | | | | | | | Now LoadTexture/SetTexture functions require full path with "textures/" directory | ||||
* | | Merge branch 'dev' into dev-physfs | krzys-h | 2014-07-11 | 2 | -6/+14 |
|\| | | | | | | | | | | | | | | | | | Conflicts: data src/app/gamedata.cpp src/ui/control.cpp src/ui/edit.cpp src/ui/maindialog.cpp | ||||
| * | Removed old code based on #ifs (issue #55) | krzys-h | 2014-06-27 | 1 | -3/+0 |
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| * | formatting and enhancements for savefile screenshot feature | Mohamed Waheed | 2014-06-24 | 1 | -1/+1 |
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| * | implemented savefile screenshot feature | Mohamed Waheed | 2014-06-24 | 1 | -3/+14 |
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* | | Fixed texture and script loading | krzys-h | 2014-07-10 | 4 | -25/+19 |
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* | | More work on levels | Krzysztof Dermont | 2014-06-22 | 2 | -4/+4 |
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* | | Added Exist() to resource manager, updated model | Krzysztof Dermont | 2014-06-22 | 1 | -6/+8 |
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* | | More work on PhysFS support | Krzysztof Dermont | 2014-06-22 | 2 | -2/+2 |
| | | | | | | | | | | * added output stream * fixed music loading | ||||
* | | Big part of PhysFS support | Krzysztof Dermont | 2014-06-20 | 6 | -39/+32 |
|/ | | | | | | | | | | | * removed -mod argument * removed -datadir argument * removed -lang argument * removed some dead ui code * added resource manager and file loaders (stream and SDL) * changed interface textures location to match new directory structure * removed CGameData for mod support * added PhysFS support | ||||
* | Better datadir mod support | krzys-h | 2014-05-18 | 5 | -31/+48 |
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* | Random relief generator | krzys-h | 2014-04-10 | 2 | -1/+63 |
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* | Fixes #271 | Oleg Kosmakov | 2014-03-25 | 1 | -1/+7 |
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* | GetStringWidth fix | andreymal | 2014-03-02 | 1 | -2/+2 |
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* | CPauseManager | krzys-h | 2013-12-31 | 2 | -15/+8 |
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* | Revert back "Merge pull request #243 from OdyX/dev-fix-textures-loading" | Piotr Dziwinski | 2013-10-29 | 1 | -1/+1 |
| | | | | | False alarm, was caused probably by faulty build bot. This definately should work on all platforms. | ||||
* | Revert "Merge pull request #243 from OdyX/dev-fix-textures-loading" | Piotr Dziwinski | 2013-10-28 | 1 | -1/+1 |
| | | | | Looks like it doesn't work on all platforms | ||||
* | Let mouse.png's format be detected | Didier Raboud | 2013-10-28 | 1 | -1/+1 |
| | | | | Fixes the mouse cursor on Mac OS X | ||||
* | Fixed CTerrain-related memory leaks | Piotr Dziwinski | 2013-10-13 | 3 | -2/+45 |
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* | Fixed memory leaks in CText | Piotr Dziwinski | 2013-10-12 | 1 | -5/+18 |
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* | Fixed some CBot-related memory leaks | Piotr Dziwinski | 2013-10-12 | 2 | -14/+14 |
| | | | | | | * fixed leaks in CScript::CheckToken() * fixed leaks in CInterface * commented out unused function in robotmain.cpp | ||||
* | Fix for #228 | Piotr Dziwinski | 2013-06-26 | 1 | -9/+15 |
| | | | | * "empty" objects were wrongly handled in CPyro | ||||
* | Some Ui refactoring | erihel | 2013-06-24 | 2 | -10/+2 |
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* | Changes in build organization | Piotr Dziwinski | 2013-06-22 | 3 | -292/+1 |
| | | | | | | | | * targets are now created in top-level build directory * more things are now configured through CMake options * changed debug build detection from NDEBUG to DEV_BUILD * moved po and desktop directories * moved last unit test out of src directory | ||||
* | Reverted enum values to fix UT regression | Piotr Dziwinski | 2013-06-22 | 1 | -3/+3 |
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* | Fixed terrain light priorities (fix for #139) | Piotr Dziwinski | 2013-06-20 | 2 | -2/+17 |
| | | | | | * lights illuminating the terrain specified in scene file are now always moved to front of light ordering | ||||
* | Fixed string formats in light debug prints | Piotr Dziwinski | 2013-06-17 | 1 | -5/+5 |
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* | Added debug aids for lighting | Piotr Dziwinski | 2013-06-17 | 5 | -3/+98 |
| | | | | | | * displaying positions of current lights (F11) * dumping info to console (F10) * added assert() in suspicious place in CPyro | ||||
* | Fix for #133 | Piotr Dziwinski | 2013-06-17 | 3 | -8/+106 |
| | | | | | * objects are now copied and textures are updated correctly * also added function to debug objects | ||||
* | Enhanced logging, option to auto-start mission | Piotr Dziwinski | 2013-06-16 | 3 | -34/+52 |
| | | | | | | | | | * added logging of application events * changed debug mode flag to independent debug modes * added option to auto-start mission (load a mission immediately after startup) * removed "enum value out of range" prints * some refactoring | ||||
* | Fixed bug with white map | krzys-h | 2013-06-10 | 1 | -1/+1 |
| | | | | | I'm not sure when it was introduced, probably in 8f6fd2a1316432970f1d86515819e7bbe15ddab3. It was showing errors like "Couldn't load texture 'map.png'" and "Invalid texture data" | ||||
* | Fixed variable shadowing warnings | Piotr Dziwinski | 2013-05-27 | 5 | -31/+42 |
| | | | | | * fixed -Wshadow warnings * refactored some constructors | ||||
* | Refactored sound code | Piotr Dziwinski | 2013-05-27 | 1 | -0/+2 |
| | | | | | * fixed formatting and naming to be uniform with rest of code * moved default implementation of CSound to cpp module | ||||
* | Fixed code formatting | Piotr Dziwinski | 2013-05-27 | 29 | -2/+30 |
| | | | | | | * moved braces to new lines * fixed some function/variable names * fixed whitespace issues | ||||
* | Changes in texture code & refactoring | Piotr Dziwinski | 2013-05-26 | 2 | -49/+47 |
| | | | | | | * refactored and altered slightly the texture pack code * added flushing of texture cache * some refactoring and const-correctness in CApplication methods | ||||
* | Corrected some valgrind issues | Piotr Dziwinski | 2013-05-26 | 1 | -1/+2 |
| | | | | | * fixed several uninitialized variable issues * fixed possible memory corruption in CEngine | ||||
* | Unicode symbols for special characters | Piotr Dziwinski | 2013-05-12 | 2 | -22/+131 |
| | | | | * added support for special characters from original text bitmaps | ||||
* | Added simple texturepack support (#208) | krzys-h | 2013-05-12 | 2 | -7/+37 |
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* | Non-power-of-2 padding for background images | Piotr Dziwinski | 2013-05-11 | 2 | -14/+20 |
| | | | | | * added padding options * removed old hardcoded image sizes | ||||
* | Fixed problem with test compilation | erihel | 2013-04-29 | 1 | -1/+1 |
| | | | | | | Altered test cmake files to fix linker problem. Changed tga to png in pyro. Changed enum in CMotionDummy. | ||||
* | Merge branch 'fix-for-shadows' of https://github.com/xiendev/colobot into ↵ | erihel | 2013-04-29 | 1 | -1/+1 |
|\ | | | | | | | xiendev-fix-for-shadows | ||||
| * | Fix for shadows (bugs #176 and #132) | XienDev | 2013-04-29 | 1 | -1/+1 |
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