| Commit message (Collapse) | Author | Age | Files | Lines |
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* Fixes to editor window. It's now possible to resize, move and press buttons
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- added font coloring and changed default color to black
- fixed resize hack incorrectly changing video config,
but font resizing will not work for now
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There was a bug in texture modesetting but only visible after certain
mode changes.
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- fixed 2nd texture setting
- added padding to some structs for faster access
- changed rendering primitives to glDrawArrays()
- optimized texture modesetting calls
- fixed some valgrind errors
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- fixed fog color setting
- removed unused glSecondaryColor and altered struct VertexCol
- minor refactoring in CText
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- changed access to paths in data directory in CApplication
- models now load from data directory
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- finished rewriting CEngine object, shadow, etc. handling
- refactored texture code
- added new log levels
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- fixed bugs in settings modes, etc.
- some additions and minor refactoring
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- finished SetState in CEngine
- refactored Size and IntSize back to Point and IntPoint
- other minor changes in CEngine
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- implemented rest of CText interface excluding some minor features
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- added basic font rendering
- minor refactoring & fixes
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- moved abstract core to src/graphics/core
- moved proper graphics engine to src/graphics/engine
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