| Commit message (Collapse) | Author | Age | Files | Lines |
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Linux, kFreeBSD and Hurd
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* resolves problem when version of gmock/gtest found installed in system
disagrees with the bundled one
* removed -DGTEST_HAVE_PTHREAD=0, seems that pthread is needed after all
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* removed DEV_BUILD autodetection (could be confusing)
* ignore desktop subdirectory on Windows
* some refactoring
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* localename library is now used to determine the actual locale used
* added patched version of FindGettext.cmake to fix
installation path of translation files
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* git should now ignore all generated files when building without
separate build directory
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* Fixed keyboard shortcuts while code editing in game
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- compiler detection (clang and gcc version check)
- compile flags only for src/ subdir
- system and local include paths
- fix for clang compilation
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- split the bundled gtest and gmock libraries
- allowed the use of system gmock
- refactoring in CMakeLists
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Load/Save should work.
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- fixes in CModelFile IO
- added Google Test framework for automatic testing
- rewrote modelfile_test in the new framework
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* changed profile.cpp to use SimpleIni to load config files
* added new CProfile singleton class for loading config
* added SimpleIni to lib/ dir
* added config loading tests
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