Commit message (Collapse) | Author | Age | Files | Lines | ||
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| | * | Fixed warnings about unknown commands in scene files | Piotr Dziwinski | 2014-01-18 | 3 | -3/+22 | |
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| * | | Changed max number of sound channels | erihel | 2014-02-02 | 1 | -1/+3 | |
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| * | | Minor changes to sound support. | erihel | 2014-01-18 | 5 | -48/+135 | |
| |/ | | | | | | | | | | | * changed channel limit from 64 to 2048 that will decrease if error is found while trying to play sound * added id to each channel to avoid collisions when more than 1 object tries to modify a sound * minor formatting changes | |||||
| * | Removed some unused objects | krzys-h | 2014-01-11 | 6 | -144/+16 | |
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| * | Fixed a bug from 59935b470674ae26342fd4145f9cba85a1cd9443 | krzys-h | 2014-01-11 | 1 | -41/+48 | |
| | | | | | | | | Cmd() now checks if length of token we're looking for is equal to token we've found | |||||
| * | Updated data submodule | krzys-h | 2014-01-02 | 1 | -0/+0 | |
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| * | Updated data submodule | krzys-h | 2014-01-01 | 1 | -0/+0 | |
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| * | Changed main menu title to "COLOBOT: Gold Edition" | krzys-h | 2014-01-01 | 6 | -2/+18 | |
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| * | Updated data submodule | krzys-h | 2014-01-01 | 1 | -0/+0 | |
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| * | Changed comments in ObjectType to be object categories; removed unused SEAWEED | krzys-h | 2014-01-01 | 2 | -221/+211 | |
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| * | Updated data submodule | krzys-h | 2014-01-01 | 1 | -0/+0 | |
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| * | Fixed log level in 8d30791595cf981b08310472faa2066a99aa9595 | krzys-h | 2014-01-01 | 1 | -1/+1 | |
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| * | Fixed two bugs in dc81cda4b1f27af6fe8abcd566ffac03255f2642 | krzys-h | 2014-01-01 | 2 | -0/+8 | |
| | | | | | | | | | | * win/end scene animations * produce() was producing empty cells | |||||
| * | Added camerafocus() for changing camera | krzys-h | 2013-12-31 | 3 | -1/+49 | |
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| * | Ability to set language via ini file | krzys-h | 2013-12-31 | 2 | -8/+18 | |
| | | | | | | | | If language autodetection doesn't work, someone might want to manually force the game to use correct language without using -language parameter every time | |||||
| * | Code for changing music in pause mode | krzys-h | 2013-12-31 | 9 | -21/+153 | |
| | | | | | | | | As requested by @Emxx52. Only code for now, we don't have the music yet. Temporairly in developements builds music will change to Prototype (in CBot editor) and Constructive Destruction (in SatCom) | |||||
| * | CPauseManager | krzys-h | 2013-12-31 | 15 | -85/+239 | |
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| * | Added CObjectManager::Flush() | krzys-h | 2013-12-30 | 3 | -5/+21 | |
| | | | | | | | | Possible fix for #275 | |||||
| * | Added nullptr shecks to object.factory() | krzys-h | 2013-12-29 | 1 | -1/+14 | |
| | | | | | | | | Trying to fix #275 | |||||
| * | Added tool= i drive= | krzys-h | 2013-12-29 | 6 | -33/+221 | |
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| * | Cleaned up creating objects | krzys-h | 2013-12-29 | 5 | -507/+20 | |
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| * | Updated data submodule | krzys-h | 2013-12-28 | 1 | -0/+0 | |
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| * | Don't stop music when SatCom or pause menu is opened | krzys-h | 2013-12-28 | 1 | -11/+1 | |
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| * | Added smooth transition in music - issue #205 | krzys-h | 2013-12-28 | 5 | -30/+87 | |
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| * | Fix for #177 - save list sorting | krzys-h | 2013-12-27 | 3 | -7/+28 | |
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| * | Temporary fix for #232 - don't try to show the buttons | krzys-h | 2013-12-27 | 1 | -0/+2 | |
| | | | | | | | | This makes SatCom usable for now | |||||
| * | Removed prototypes support | krzys-h | 2013-12-27 | 13 | -116/+14 | |
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| * | Updated data submodule | krzys-h | 2013-12-27 | 1 | -0/+0 | |
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| * | Changed version display in bottom-right corner to be actually version number ↵ | krzys-h | 2013-12-27 | 3 | -10/+19 | |
| | | | | | | | | instead of date | |||||
| * | Added error message when CEdit is unable to read a file | krzys-h | 2013-12-27 | 1 | -1/+4 | |
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| * | Added tool for loading every level in scene test mode | krzys-h | 2013-12-26 | 1 | -0/+9 | |
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| * | Disable immediat SatCom when scene test is enabled | krzys-h | 2013-12-26 | 1 | -0/+1 | |
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| * | Whoops | krzys-h | 2013-12-26 | 1 | -0/+1 | |
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| * | Added scene test mode | krzys-h | 2013-12-26 | 3 | -2/+23 | |
| | | | | | | | | ... and fixed a "small" bug in previous commit ;) | |||||
| * | Exit the game after finishing the mission while using -runscene | krzys-h | 2013-12-26 | 2 | -0/+10 | |
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| * | Fix for building physics.cpp on some systems | krzys-h | 2013-12-26 | 1 | -3/+3 | |
| | | | | | | | | Why is it working on my local machine but it's crashing on MXE on my server? | |||||
| * | Changed default loglevel on dev builds to Debug | krzys-h | 2013-12-26 | 1 | -0/+4 | |
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| * | Hide userlevels menu in release version | krzys-h | 2013-12-26 | 1 | -0/+2 | |
| | | | | | | | | Userlevels aren't working right now (issue #219) | |||||
| * | Fix for #71 - infinite energy | krzys-h | 2013-12-26 | 1 | -0/+4 | |
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| * | Renamed "New player" to "Change player" (#220) | krzys-h | 2013-12-26 | 6 | -17/+14 | |
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| * | Indentation fixes | krzys-h | 2013-12-26 | 2 | -3/+3 | |
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| * | Added error message when unable to load script from file specified in ↵ | krzys-h | 2013-12-26 | 1 | -8/+3 | |
| | | | | | | | | CreateObject | |||||
| * | Updated data submodule | krzys-h | 2013-12-26 | 1 | -0/+0 | |
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| * | .takeoff() for SpaceShip (#265) | krzys-h | 2013-12-26 | 6 | -48/+113 | |
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| * | Fix for #264 - some translations not working | krzys-h | 2013-12-26 | 1 | -5/+0 | |
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| * | Fixed build of stringutils.cpp | krzys-h | 2013-12-25 | 1 | -0/+1 | |
| | | | | | | | | /var/www/colobot_compiled/colobot/dev/colobot/src/common/stringutils.cpp:33:51: error: 'vsnprintf' was not declared in this scope | |||||
| * | Added "E" as a secondary action button | krzys-h | 2013-12-25 | 1 | -7/+8 | |
| | | | | | | | | As requested by @Emxx52 on IRC | |||||
| * | Fixed "default controls" button (#263) | krzys-h | 2013-12-25 | 1 | -1/+1 | |
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| * | Added WSAD as secondary controls (#231) | krzys-h | 2013-12-25 | 1 | -0/+4 | |
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| * | Fixed bug #240 - CAuto in produce() | krzys-h | 2013-12-25 | 1 | -1/+8 | |
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