| Commit message (Collapse) | Author | Age | Files | Lines |
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- updated Doxyfile
- added/changed file, dir and namespace descriptions
- fixed some errors in doxygen tags
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- finished SetState in CEngine
- refactored Size and IntSize back to Point and IntPoint
- other minor changes in CEngine
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- added rewritten implementation for basic modesetting in CEngine
- started rewriting proper rendering and object handling in CEngine
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- added stubs for functions in CLightning, CParticle and CPyro
- cleaned object.h and physics.h headers
- created temporary stubs to compile CCamera
- other necessary changes to compile successfully
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Added rewritten CPlanet implementation
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Added rewritten implementation for CWater and CCloud
Won't link yet because of missing functions
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Added rewritten CTerrain implementation
Compiles OK, but functions are missing from other classes
Also needs testing
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- implemented rest of CText interface excluding some minor features
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- added basic font rendering
- minor refactoring & fixes
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* Moved sound plugin into sound dir
* Minor changes in logger and profile
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* changed profile.cpp to use SimpleIni to load config files
* added new CProfile singleton class for loading config
* added SimpleIni to lib/ dir
* added config loading tests
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Conflicts:
src/sound/sound.h
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Comment translation and cleanups
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- rewrote old C-style casts to new ..._cast<>
- corrected some dangerous casts
- added -Wold-style-cast to compile flags
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Will probably be useful
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Rewritten old code; doesn't compile yet because changes in other
modules are needed.
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- added video mode querying & changing
- added joystick querying & changing
- cleaned up CApplication interface
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Added GLEW for loading OpenGL extensions
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- updated info in README and HOWTO files
- added file with full license
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Pulled changes & resolved conflicts
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Fixed some compiling issues
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Changes in CBot
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Removed Winapi, but now library don't work - work in progress.
Some translations.
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- moved abstract core to src/graphics/core
- moved proper graphics engine to src/graphics/engine
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- rewrote old CLight as CLightManager
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- fixed problems with lighting
- added light_test
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- refactored texture structs & functions
- added note about OpenGL extensions
- removed device.cpp as unnecessary
- minor changes in CEngine
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- fixed cursor drawing in CEngine
- changed event loop to generate more events
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- cleaned up and added documentation to engine.h
- refactored CEngine interface and associated structs
- added mouse handling functions in CApplication & CEngine
- fixed bugs in projection matrix setting
- changed texture loading & handling
- added const-values in CDevice & CGLDevice
- changed event management in CApplication
- other minor changes & bugfixes
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- borrowed implementation of ComputeSphereVisibility from libwine
- added -lrt to Linux libs
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- fixed wrong order of transformations
- added transform_test
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- added other texture formats: BGR and BGRA
- fixed texture loading in model viewer
- moved code from texture.cpp module to texture.h
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- fixed model loading code
- added simple model viewer (model_test) in src/graphics/opengl/test
- added system time stamp code
- split the code in app/system modules to separate headers
- added debug messages in model loading
- minor fixes in OpenGL engine
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- moved mainpage src/doc/docmain.doc.txt to src/app/main.cpp
- removed old modfile modules from src/common
- removed Snd namespace in engine.h
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- written new implementation of CModelFile (old CModFile)
- added stringutils and ioutils in src/common
- removed old CModel (model viewer)
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