diff options
Diffstat (limited to 'src/ui')
-rw-r--r-- | src/ui/button.cpp | 2 | ||||
-rw-r--r-- | src/ui/check.cpp | 2 | ||||
-rw-r--r-- | src/ui/color.cpp | 2 | ||||
-rw-r--r-- | src/ui/compass.cpp | 2 | ||||
-rw-r--r-- | src/ui/control.cpp | 14 | ||||
-rw-r--r-- | src/ui/displayinfo.cpp | 282 | ||||
-rw-r--r-- | src/ui/displayinfo.h | 1 | ||||
-rw-r--r-- | src/ui/edit.cpp | 83 | ||||
-rw-r--r-- | src/ui/gauge.cpp | 2 | ||||
-rw-r--r-- | src/ui/group.cpp | 60 | ||||
-rw-r--r-- | src/ui/image.cpp | 8 | ||||
-rw-r--r-- | src/ui/key.cpp | 2 | ||||
-rw-r--r-- | src/ui/list.cpp | 10 | ||||
-rw-r--r-- | src/ui/maindialog.cpp | 256 | ||||
-rw-r--r-- | src/ui/maindialog.h | 7 | ||||
-rw-r--r-- | src/ui/map.cpp | 34 | ||||
-rw-r--r-- | src/ui/scroll.cpp | 8 | ||||
-rw-r--r-- | src/ui/shortcut.cpp | 6 | ||||
-rw-r--r-- | src/ui/slider.cpp | 6 | ||||
-rw-r--r-- | src/ui/studio.cpp | 1 | ||||
-rw-r--r-- | src/ui/window.cpp | 38 |
21 files changed, 223 insertions, 603 deletions
diff --git a/src/ui/button.cpp b/src/ui/button.cpp index 3cb7d25..0a10379 100644 --- a/src/ui/button.cpp +++ b/src/ui/button.cpp @@ -178,7 +178,7 @@ void CButton::Draw() (m_state & STATE_CARD ) == 0 && (m_state & STATE_SIMPLY) == 0 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); dp = 0.5f / 256.0f; diff --git a/src/ui/check.cpp b/src/ui/check.cpp index 2e6f8ff..e590309 100644 --- a/src/ui/check.cpp +++ b/src/ui/check.cpp @@ -104,7 +104,7 @@ void CCheck::Draw() DrawShadow(m_pos, m_dim); } - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); zoomExt = 1.00f; diff --git a/src/ui/color.cpp b/src/ui/color.cpp index 0ffdc72..ddf7629 100644 --- a/src/ui/color.cpp +++ b/src/ui/color.cpp @@ -140,7 +140,7 @@ void CColor::Draw() DrawShadow(m_pos, m_dim); } - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); CControl::Draw(); diff --git a/src/ui/compass.cpp b/src/ui/compass.cpp index e49302a..45977c5 100644 --- a/src/ui/compass.cpp +++ b/src/ui/compass.cpp @@ -90,7 +90,7 @@ void CCompass::Draw() device = m_engine->GetDevice(); - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); p1.x = m_pos.x; diff --git a/src/ui/control.cpp b/src/ui/control.cpp index 22f863b..a4cdbfc 100644 --- a/src/ui/control.cpp +++ b/src/ui/control.cpp @@ -439,7 +439,7 @@ void CControl::Draw() if ( (m_state & STATE_VISIBLE) == 0 ) return; - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); zoomExt = 1.00f; @@ -493,7 +493,7 @@ void CControl::Draw() if ( m_state & STATE_OKAY ) { - m_engine->SetTexture("button3.png"); + m_engine->SetTexture("textures/interface/button3.png"); icon = 3; // yellow with green point pressed } @@ -508,19 +508,19 @@ void CControl::Draw() if ( icon >= 192 ) { icon -= 192; - m_engine->SetTexture("text.png"); + m_engine->SetTexture("textures/interface/text.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); } else if ( icon >= 128 ) { icon -= 128; - m_engine->SetTexture("button3.png"); + m_engine->SetTexture("textures/interface/button3.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); } else if ( icon >= 64 ) { icon -= 64; - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); } else @@ -753,7 +753,7 @@ void CControl::DrawWarning(Math::Point pos, Math::Point dim) dp = 0.5f / 256.0f; - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 64.0f / 256.0f; @@ -797,7 +797,7 @@ void CControl::DrawShadow(Math::Point pos, Math::Point dim, float deep) dp = 0.5f/256.0f; - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState( Gfx::ENG_RSTATE_TTEXTURE_WHITE); pos.x += deep * 0.010f * 0.75f; diff --git a/src/ui/displayinfo.cpp b/src/ui/displayinfo.cpp index d619f00..ab61a99 100644 --- a/src/ui/displayinfo.cpp +++ b/src/ui/displayinfo.cpp @@ -344,8 +344,6 @@ void CDisplayInfo::StartDisplayInfo(std::string filename, int index, bool bSoluc m_index = index; m_bSoluce = bSoluce; -//? CreateObjectsFile(); - m_bEditLock = m_main->GetEditLock(); if ( m_bEditLock ) // edition running program? { @@ -937,284 +935,4 @@ CObject* CDisplayInfo::SearchToto() return 0; } - -// Creating the list of objects. - -struct ObjectList -{ - int total; - ObjectType type; -}; - -void ObjectAdd(ObjectList list[], ObjectType type) -{ - int i; - - for ( i=0 ; i<200 ; i++ ) - { - if ( list[i].total == 0 ) - { - list[i].total ++; - list[i].type = type; - list[i+1].total = 0; - return; - } - if ( list[i].type == type ) - { - list[i].total ++; - return; - } - } -} - -void ObjectWrite(FILE* file, ObjectList list[], int i) -{ - std::string line; - - if ( list[i].total < 10 ) - { - line = StrUtils::Format("\\c; %dx \\n;\\l;", list[i].total); - } - else - { - line = StrUtils::Format("\\c;%dx \\n;\\l;", list[i].total); - } - - std::string res; - GetResource(RES_OBJECT, list[i].type, res); - if (res.empty()) - return; - - line += res; - - line += "\\u "; - - std::string helpFilename = GetHelpFilename(list[i].type); - if (helpFilename.empty()) - return; - - line += helpFilename.substr(7); // skip "help\?\" - - auto pos = line.find(".txt"); - if (pos != std::string::npos) - { - line = line.substr(0, pos); - } - - line += ";\n"; - - fputs(line.c_str(), file); -} - -// Creates the file containing the list of objects. - -void CDisplayInfo::CreateObjectsFile() -{ - FILE* file; - CObject* pObj; - ObjectType type; - ObjectList list[200]; - std::string line; - int i; - bool bRadar, bAtLeast; - - CInstanceManager* iMan = CInstanceManager::GetInstancePointer(); - - file = fopen((std::string("help/") + CApplication::GetInstancePointer()->GetLanguageChar() + std::string("objects.txt")).c_str(), "w"); - if ( file == 0 ) return; - - list[0].total = 0; // empty list - bRadar = false; - for ( i=0 ; i<1000000 ; i++ ) - { - pObj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i)); - if ( pObj == 0 ) break; - - if ( !pObj->GetActif() ) continue; - if ( !pObj->GetSelectable() ) continue; - if ( pObj->GetProxyActivate() ) continue; - - type = pObj->GetType(); - if ( type == OBJECT_NULL ) continue; - if ( type == OBJECT_FIX ) continue; - - ObjectAdd(list, type); - - if ( type == OBJECT_RADAR ) bRadar = true; - } - - if ( bRadar ) - { - GetResource(RES_TEXT, RT_SATCOM_LIST, line); - fputs(line.c_str(), file); - bAtLeast = false; - for ( i=0 ; i<200 ; i++ ) - { - if ( list[i].total == 0 ) break; // end of the list? - - if ( list[i].type == OBJECT_BASE || - list[i].type == OBJECT_HUMAN ) - { - ObjectWrite(file, list, i); - bAtLeast = true; - } - } - if ( !bAtLeast ) - { - GetResource(RES_TEXT, RT_SATCOM_NULL, line); - fputs(line.c_str(), file); - } - - fputs("\n", file); - GetResource(RES_TEXT, RT_SATCOM_BOT, line); - fputs(line.c_str(), file); - bAtLeast = false; - for ( i=0 ; i<200 ; i++ ) - { - if ( list[i].total == 0 ) break; // end of the list? - - if ( list[i].type == OBJECT_MOBILEwt || - list[i].type == OBJECT_MOBILEtt || - list[i].type == OBJECT_MOBILEft || - list[i].type == OBJECT_MOBILEit || - list[i].type == OBJECT_MOBILEwa || - list[i].type == OBJECT_MOBILEta || - list[i].type == OBJECT_MOBILEfa || - list[i].type == OBJECT_MOBILEia || - list[i].type == OBJECT_MOBILEwc || - list[i].type == OBJECT_MOBILEtc || - list[i].type == OBJECT_MOBILEfc || - list[i].type == OBJECT_MOBILEic || - list[i].type == OBJECT_MOBILEwi || - list[i].type == OBJECT_MOBILEti || - list[i].type == OBJECT_MOBILEfi || - list[i].type == OBJECT_MOBILEii || - list[i].type == OBJECT_MOBILEws || - list[i].type == OBJECT_MOBILEts || - list[i].type == OBJECT_MOBILEfs || - list[i].type == OBJECT_MOBILEis || - list[i].type == OBJECT_MOBILErt || - list[i].type == OBJECT_MOBILErc || - list[i].type == OBJECT_MOBILErr || - list[i].type == OBJECT_MOBILErs || - list[i].type == OBJECT_MOBILEsa || - list[i].type == OBJECT_MOBILEtg || - list[i].type == OBJECT_MOBILEdr ) - { - ObjectWrite(file, list, i); - bAtLeast = true; - } - } - if ( !bAtLeast ) - { - GetResource(RES_TEXT, RT_SATCOM_NULL, line); - fputs(line.c_str(), file); - } - - fputs("\n", file); - GetResource(RES_TEXT, RT_SATCOM_BUILDING, line); - fputs(line.c_str(), file); - bAtLeast = false; - for ( i=0 ; i<200 ; i++ ) - { - if ( list[i].total == 0 ) break; // end of the list? - - if ( list[i].type == OBJECT_DERRICK || - list[i].type == OBJECT_FACTORY || - list[i].type == OBJECT_STATION || - list[i].type == OBJECT_CONVERT || - list[i].type == OBJECT_REPAIR || - list[i].type == OBJECT_DESTROYER|| - list[i].type == OBJECT_TOWER || - list[i].type == OBJECT_NEST || - list[i].type == OBJECT_RESEARCH || - list[i].type == OBJECT_RADAR || - list[i].type == OBJECT_ENERGY || - list[i].type == OBJECT_LABO || - list[i].type == OBJECT_NUCLEAR || - list[i].type == OBJECT_START || - list[i].type == OBJECT_END || - list[i].type == OBJECT_INFO || - list[i].type == OBJECT_PARA || - list[i].type == OBJECT_TARGET1 || - list[i].type == OBJECT_TARGET2 || - list[i].type == OBJECT_SAFE || - list[i].type == OBJECT_HUSTON ) - { - ObjectWrite(file, list, i); - bAtLeast = true; - } - } - if ( !bAtLeast ) - { - GetResource(RES_TEXT, RT_SATCOM_NULL, line); - fputs(line.c_str(), file); - } - - fputs("\n", file); - GetResource(RES_TEXT, RT_SATCOM_FRET, line); - fputs(line.c_str(), file); - bAtLeast = false; - for ( i=0 ; i<200 ; i++ ) - { - if ( list[i].total == 0 ) break; // end of the list? - - if ( list[i].type == OBJECT_STONE || - list[i].type == OBJECT_URANIUM || - list[i].type == OBJECT_METAL || - list[i].type == OBJECT_POWER || - list[i].type == OBJECT_ATOMIC || - list[i].type == OBJECT_BULLET || - list[i].type == OBJECT_BBOX || - list[i].type == OBJECT_TNT ) - { - ObjectWrite(file, list, i); - bAtLeast = true; - } - } - if ( !bAtLeast ) - { - GetResource(RES_TEXT, RT_SATCOM_NULL, line); - fputs(line.c_str(), file); - } - - fputs("\n", file); - GetResource(RES_TEXT, RT_SATCOM_ALIEN, line); - fputs(line.c_str(), file); - bAtLeast = false; - for ( i=0 ; i<200 ; i++ ) - { - if ( list[i].total == 0 ) break; // end of the list? - - if ( list[i].type == OBJECT_MOTHER || - list[i].type == OBJECT_ANT || - list[i].type == OBJECT_BEE || - list[i].type == OBJECT_WORM || - list[i].type == OBJECT_SPIDER ) - { - ObjectWrite(file, list, i); - bAtLeast = true; - } - } - if ( !bAtLeast ) - { - GetResource(RES_TEXT, RT_SATCOM_NULL, line); - fputs(line.c_str(), file); - } - } - else - { - GetResource(RES_TEXT, RT_SATCOM_ERROR1, line); - fputs(line.c_str(), file); - GetResource(RES_TEXT, RT_SATCOM_ERROR2, line); - fputs(line.c_str(), file); - } - - fputs("\n", file); - - fclose(file); -} - - } - diff --git a/src/ui/displayinfo.h b/src/ui/displayinfo.h index 47bdec9..f820cd6 100644 --- a/src/ui/displayinfo.h +++ b/src/ui/displayinfo.h @@ -68,7 +68,6 @@ protected: void UpdateCopyButton(); void ViewDisplayInfo(); CObject* SearchToto(); - void CreateObjectsFile(); protected: Gfx::CEngine* m_engine; diff --git a/src/ui/edit.cpp b/src/ui/edit.cpp index 36bfd5a..b6e6bbf 100644 --- a/src/ui/edit.cpp +++ b/src/ui/edit.cpp @@ -21,11 +21,18 @@ #include "ui/edit.h" #include "app/app.h" -#include "app/gamedata.h" #include "clipboard/clipboard.h" +#include "object/robotmain.h" + +#include "object/level/parserparam.h" + +#include "common/resources/inputstream.h" +#include "common/resources/outputstream.h" + #include <string.h> +#include <boost/algorithm/string.hpp> namespace Ui { @@ -779,16 +786,9 @@ void CEdit::HyperJump(std::string name, std::string marker) sMarker = marker; -//? sprintf(filename, "help\\%s.txt", name); - - if ( name[0] == '%' ) - { - filename = GetProfile().GetUserBasedPath(name, "") + ".txt"; - } - else - { - filename = std::string("help/") + CApplication::GetInstancePointer()->GetLanguageChar() + "/" + name + std::string(".txt"); - } + filename = name + std::string(".txt"); + filename = CLevelParserParam::InjectLevelDir(filename, "help/%lng%"); + boost::replace_all(filename, "\\", "/"); //TODO: Fix this in files if ( ReadText(filename) ) { @@ -1142,7 +1142,9 @@ void CEdit::DrawImage(Math::Point pos, std::string name, float width, float dp; std::string filename; - filename = GetProfile().GetUserBasedPath(name, "../icons") + ".png"; + filename = name + ".png"; + filename = CLevelParserParam::InjectLevelDir(filename, "icons"); + boost::replace_all(filename, "\\", "/"); //TODO: Fix this in files m_engine->SetTexture(filename); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); @@ -1172,7 +1174,7 @@ void CEdit::DrawBack(Math::Point pos, Math::Point dim) if ( m_bGeneric ) return; - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); if ( m_bMulti ) @@ -1222,7 +1224,7 @@ void CEdit::DrawPart(Math::Point pos, Math::Point dim, int icon) Math::Point uv1, uv2; float dp; - m_engine->SetTexture("text.png"); + m_engine->SetTexture("textures/interface/text.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = (16.0f/256.0f)*(icon%16); @@ -1420,7 +1422,7 @@ void CEdit::FreeImage() for (int i = 0 ; i < m_imageTotal; i++ ) { - filename = GetProfile().GetUserBasedPath(m_image[i].name, "../icons") + ".png"; + filename = m_image[i].name + ".png"; m_engine->DeleteTexture(filename); } } @@ -1430,7 +1432,9 @@ void CEdit::FreeImage() void CEdit::LoadImage(std::string name) { std::string filename; - filename = GetProfile().GetUserBasedPath(name, "../icons") + ".png"; + filename = name + ".png"; + filename = CLevelParserParam::InjectLevelDir(filename, "icons"); + boost::replace_all(filename, "\\", "/"); //TODO: Fix this in files m_engine->LoadTexture(filename); } @@ -1438,7 +1442,6 @@ void CEdit::LoadImage(std::string name) bool CEdit::ReadText(std::string filename, int addSize) { - FILE *file = NULL; char *buffer; int len, i, j, n, font, iIndex, iLines, iCount, iLink, res; char iName[50]; @@ -1447,27 +1450,18 @@ bool CEdit::ReadText(std::string filename, int addSize) InputSlot slot; bool bInSoluce, bBOL; - if ( filename[0] == 0 ) return false; - - boost::replace_all(filename, "\\", "/"); - - /* This is ugly but doesn't require many changes in code. If file doesn't - exists it's posible filename is absolute not full path */ - std::string path = filename; - if (!fs::exists(path)) + if ( filename == "" ) return false; + + CInputStream stream; + stream.open(filename); + + if (!stream.is_open()) { - path = CGameData::GetInstancePointer()->GetDataPath(filename); - } - - file = fopen(fs::path(path).make_preferred().string().c_str(), "rb"); - if ( file == NULL ) { - CLogger::GetInstancePointer()->Error("Unable to read text from file \"%s\"\n", path.c_str()); + CLogger::GetInstancePointer()->Error("Failed to load text file %s\n", filename.c_str()); return false; } - fseek(file, 0, SEEK_END); - len = ftell(file); - fseek(file, 0, SEEK_SET); + len = stream.size(); m_maxChar = len+addSize+100; m_len = len; @@ -1484,7 +1478,7 @@ bool CEdit::ReadText(std::string filename, int addSize) buffer = new char[m_maxChar+1]; memset(buffer, 0, m_maxChar+1); - fread(buffer, 1, len, file); + stream.read(buffer, len); m_format.clear(); m_format.reserve(m_maxChar+1); @@ -1493,7 +1487,7 @@ bool CEdit::ReadText(std::string filename, int addSize) m_format.push_back(0); } - fclose(file); + stream.close(); bInSoluce = false; font = m_fontType; @@ -1887,14 +1881,19 @@ bool CEdit::ReadText(std::string filename, int addSize) bool CEdit::WriteText(std::string filename) { - FILE* file; char buffer[1000+20]; int i, j, k, n; float iDim = 0.0f; if ( filename[0] == 0 ) return false; - file = fopen(filename.c_str(), "wb"); - if ( file == NULL ) return false; + + COutputStream stream; + stream.open(filename); + + if (!stream.is_open()) + { + return false; + } if ( m_bAutoIndent ) { @@ -1925,7 +1924,7 @@ bool CEdit::WriteText(std::string filename) if ( j >= 1000-1 ) { - fwrite(buffer, 1, j, file); + stream.write(buffer, j); j = 0; } @@ -1933,10 +1932,10 @@ bool CEdit::WriteText(std::string filename) } if ( j > 0 ) { - fwrite(buffer, 1, j, file); + stream.write(buffer, j); } - fclose(file); + stream.close(); if ( m_bAutoIndent ) { diff --git a/src/ui/gauge.cpp b/src/ui/gauge.cpp index 4bc9d7d..92f4d7c 100644 --- a/src/ui/gauge.cpp +++ b/src/ui/gauge.cpp @@ -77,7 +77,7 @@ void CGauge::Draw() if ( (m_state & STATE_VISIBLE) == 0 ) return; - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); dp = 0.5f/256.0f; diff --git a/src/ui/group.cpp b/src/ui/group.cpp index 6ca6067..e924ea6 100644 --- a/src/ui/group.cpp +++ b/src/ui/group.cpp @@ -90,7 +90,7 @@ void CGroup::Draw() if ( m_icon == 0 ) // hollow frame? { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 160.0f / 256.0f; uv1.y = 192.0f / 256.0f; // u-v texture @@ -106,7 +106,7 @@ void CGroup::Draw() } if ( m_icon == 1 ) // orange solid opaque? { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 104.0f / 256.0f; uv1.y = 48.0f / 256.0f; @@ -120,7 +120,7 @@ void CGroup::Draw() } if ( m_icon == 2 ) // orange degrade -> transparent? { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); uv1.x = 112.0f / 256.0f; uv1.y = 48.0f / 256.0f; @@ -134,7 +134,7 @@ void CGroup::Draw() } if ( m_icon == 3 ) // transparent gradient -> gray? { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); uv1.x = 120.0f / 256.0f; uv1.y = 48.0f / 256.0f; @@ -148,7 +148,7 @@ void CGroup::Draw() } if ( m_icon == 4 ) // degrade blue corner? { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); uv1.x = 192.0f / 256.0f; uv1.y = 128.0f / 256.0f; @@ -162,7 +162,7 @@ void CGroup::Draw() } if ( m_icon == 5 ) // degrade orange corner? { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); uv1.x = 224.0f / 256.0f; uv1.y = 128.0f / 256.0f; @@ -176,7 +176,7 @@ void CGroup::Draw() } if ( m_icon == 6 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 0.0f / 256.0f; // brown transparent uv1.y = 75.0f / 256.0f; @@ -192,7 +192,7 @@ void CGroup::Draw() } if ( m_icon == 7 ) { - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 64.0f / 256.0f; uv1.y = 0.0f / 256.0f; @@ -206,7 +206,7 @@ void CGroup::Draw() } if ( m_icon == 8 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 64.0f / 256.0f; // green transparent uv1.y = 160.0f / 256.0f; @@ -220,7 +220,7 @@ void CGroup::Draw() } if ( m_icon == 9 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 64.0f / 256.0f; // red transparent uv1.y = 176.0f/256.0f; @@ -234,7 +234,7 @@ void CGroup::Draw() } if ( m_icon == 10 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 64.0f / 256.0f; // blue transparent uv1.y = 192.0f / 256.0f; @@ -248,7 +248,7 @@ void CGroup::Draw() } if ( m_icon == 11 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 64.0f / 256.0f; // yellow transparent uv1.y = 224.0f / 256.0f; @@ -265,7 +265,7 @@ void CGroup::Draw() dim.x = m_dim.x / 2.0f; dim.y = m_dim.y / 2.0f; - m_engine->SetTexture("mouse.png"); + m_engine->SetTexture("textures/interface/mouse.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); pos.x = m_pos.x-m_dim.x/300.0f; pos.y = m_pos.y+m_dim.y/300.0f+dim.y; @@ -304,7 +304,7 @@ void CGroup::Draw() } if ( m_icon == 13 ) // corner upper / left? { - m_engine->SetTexture("mouse.png"); + m_engine->SetTexture("textures/interface/mouse.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); pos.x = m_pos.x-m_dim.x/150.0f; pos.y = m_pos.y+m_dim.y/150.0f; @@ -325,7 +325,7 @@ void CGroup::Draw() } if ( m_icon == 14 ) // corner upper / right? { - m_engine->SetTexture("mouse.png"); + m_engine->SetTexture("textures/interface/mouse.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); pos.x = m_pos.x-m_dim.x/150.0f; pos.y = m_pos.y+m_dim.y/150.0f; @@ -346,7 +346,7 @@ void CGroup::Draw() } if ( m_icon == 15 ) // corner lower / left? { - m_engine->SetTexture("mouse.png"); + m_engine->SetTexture("textures/interface/mouse.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); pos.x = m_pos.x-m_dim.x/150.0f; pos.y = m_pos.y+m_dim.y/150.0f; @@ -367,7 +367,7 @@ void CGroup::Draw() } if ( m_icon == 16 ) // corner lower / left? { - m_engine->SetTexture("mouse.png"); + m_engine->SetTexture("textures/interface/mouse.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); pos.x = m_pos.x-m_dim.x/150.0f; pos.y = m_pos.y+m_dim.y/150.0f; @@ -388,7 +388,7 @@ void CGroup::Draw() } if ( m_icon == 17 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 0.0f / 256.0f; // blue frame uv1.y = 75.0f / 256.0f; @@ -404,7 +404,7 @@ void CGroup::Draw() } if ( m_icon == 18 ) // arrow> for SatCom? { - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); uv1.x = 0.0f / 256.0f; // > uv1.y = 192.0f / 256.0f; @@ -418,7 +418,7 @@ void CGroup::Draw() } if ( m_icon == 19 ) // SatCom symbol? { - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); uv1.x = 224.0f / 256.0f; // SatCom symbol uv1.y = 224.0f / 256.0f; @@ -432,7 +432,7 @@ void CGroup::Draw() } if ( m_icon == 20 ) // solid blue background? { - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); uv1.x = 224.0f / 256.0f; uv1.y = 32.0f / 256.0f; @@ -446,7 +446,7 @@ void CGroup::Draw() } if ( m_icon == 21 ) // stand-by symbol? { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); uv1.x = 160.0f / 256.0f; uv1.y = 32.0f / 256.0f; @@ -460,7 +460,7 @@ void CGroup::Draw() } if ( m_icon == 22 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 64.0f / 256.0f; // opaque yellow uv1.y = 224.0f / 256.0f; @@ -477,7 +477,7 @@ void CGroup::Draw() if ( m_icon == 23 ) { - m_engine->SetTexture("button3.png"); + m_engine->SetTexture("textures/interface/button3.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 64.0f / 256.0f; // yellow uv1.y = 192.0f / 256.0f; @@ -493,7 +493,7 @@ void CGroup::Draw() } if ( m_icon == 24 ) { - m_engine->SetTexture("button3.png"); + m_engine->SetTexture("textures/interface/button3.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 80.0f / 256.0f; // orange uv1.y = 192.0f / 256.0f; @@ -509,7 +509,7 @@ void CGroup::Draw() } if ( m_icon == 25 ) { - m_engine->SetTexture("button3.png"); + m_engine->SetTexture("textures/interface/button3.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 64.0f / 256.0f; // orange uv1.y = 208.0f / 256.0f; @@ -525,7 +525,7 @@ void CGroup::Draw() } if ( m_icon == 26 ) { - m_engine->SetTexture("button3.png"); + m_engine->SetTexture("textures/interface/button3.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 80.0f / 256.0f; // red uv1.y = 208.0f / 256.0f; @@ -541,7 +541,7 @@ void CGroup::Draw() } if ( m_icon == 27 ) { - m_engine->SetTexture("button3.png"); + m_engine->SetTexture("textures/interface/button3.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 32.0f / 256.0f; uv1.y = 0.0f / 256.0f; @@ -559,7 +559,7 @@ void CGroup::Draw() pos = m_pos; dim = m_dim; - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 32.0f / 256.0f; uv1.y = 32.0f / 256.0f; @@ -571,7 +571,7 @@ void CGroup::Draw() uv2.y -= dp; DrawIcon(pos, dim, uv1, uv2); - m_engine->SetTexture("button3.png"); + m_engine->SetTexture("textures/interface/button3.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); pos.x += 8.0f / 640.0f; pos.y += 8.0f / 480.0f; diff --git a/src/ui/image.cpp b/src/ui/image.cpp index b4c19f8..89e1fd2 100644 --- a/src/ui/image.cpp +++ b/src/ui/image.cpp @@ -112,7 +112,7 @@ void CImage::Draw() if ( m_icon == 0 ) // hollow frame? { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 160.0f / 256.0f; uv1.y = 192.0f / 256.0f; // u-v texture @@ -129,8 +129,10 @@ void CImage::Draw() if ( m_filename[0] != 0 ) // displays an image? { - m_engine->LoadTexture(m_filename); - m_engine->SetTexture(m_filename); + std::string texFilename = m_filename; + texFilename = "textures/"+texFilename; + m_engine->LoadTexture(texFilename.c_str()); + m_engine->SetTexture(texFilename); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); pos = m_pos; dim = m_dim; diff --git a/src/ui/key.cpp b/src/ui/key.cpp index ecc000c..fd9a77f 100644 --- a/src/ui/key.cpp +++ b/src/ui/key.cpp @@ -138,7 +138,7 @@ void CKey::Draw() DrawShadow(m_pos, m_dim); - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); // was D3DSTATENORMAL float zoomExt = 1.00f; diff --git a/src/ui/list.cpp b/src/ui/list.cpp index 16f0457..9611533 100644 --- a/src/ui/list.cpp +++ b/src/ui/list.cpp @@ -388,7 +388,7 @@ void CList::Draw() if (m_icon == 0) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 128.0f / 256.0f; @@ -398,7 +398,7 @@ void CList::Draw() } else { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 132.0f / 256.0f; @@ -434,7 +434,7 @@ void CList::Draw() dim.y *= 0.4f; pos.y -= dim.y; - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); // was D3DSTATETTw uv1.x = 120.0f / 256.0f; uv1.y = 64.0f / 256.0f; @@ -509,7 +509,7 @@ void CList::Draw() if ( m_check[i + m_firstLine] ) { - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 64.0f / 256.0f; uv1.y = 0.0f / 256.0f; @@ -534,7 +534,7 @@ void CList::Draw() } else { - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); // was D3DSTATETTw if ( i + m_firstLine == m_selectLine ) { diff --git a/src/ui/maindialog.cpp b/src/ui/maindialog.cpp index 41e5bc2..482d00b 100644 --- a/src/ui/maindialog.cpp +++ b/src/ui/maindialog.cpp @@ -21,7 +21,6 @@ #include "ui/maindialog.h" #include "app/app.h" -#include "app/gamedata.h" #include "app/system.h" #include "common/config.h" @@ -33,6 +32,12 @@ #include "common/restext.h" #include "common/stringutils.h" +#include "common/resources/resourcemanager.h" +#include "common/resources/inputstream.h" +#include "common/resources/outputstream.h" + +#include "object/level/parser.h" + #include "object/robotmain.h" #include "script/cmdtoken.h" @@ -176,17 +181,8 @@ CMainDialog::CMainDialog() m_partiTime[i] = 0.0f; } - - m_sceneDir = "levels"; - - #if DEV_BUILD m_savegameDir = "savegame"; - #else - m_savegameDir = GetSystemUtils()->GetSavegameDirectoryLocation(); - #endif - m_publicDir = "program"; - m_userDir = "user"; m_filesDir = m_savegameDir; m_setupFull = m_app->GetVideoConfig().fullScreen; @@ -318,7 +314,6 @@ void CMainDialog::ChangePhase(Phase phase) pb = pw->CreateButton(pos, ddim, -1, EVENT_INTERFACE_QUIT); pb->SetState(STATE_SHADOW); - #if DEV_BUILD if ( m_accessEnable && m_accessUser ) { pos.x = 447.0f/640.0f; @@ -327,7 +322,6 @@ void CMainDialog::ChangePhase(Phase phase) pb = pw->CreateButton(pos, ddim, -1, EVENT_INTERFACE_USER); pb->SetState(STATE_SHADOW); } - #endif /*pos.x = 139.0f/640.0f; pos.y = 313.0f/480.0f; @@ -346,7 +340,7 @@ void CMainDialog::ChangePhase(Phase phase) pl->SetFontType(Gfx::FONT_COURIER); pl->SetFontSize(Gfx::FONT_SIZE_SMALL); - m_engine->SetBackground("interface.png", + m_engine->SetBackground("interface/interface.png", Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), @@ -453,7 +447,7 @@ void CMainDialog::ChangePhase(Phase phase) UpdateNameControl(); UpdateNameFace(); - m_engine->SetBackground("interface.png", + m_engine->SetBackground("interface/interface.png", Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), @@ -716,16 +710,16 @@ void CMainDialog::ChangePhase(Phase phase) if ( m_phase == PHASE_FREE ) { - strcpy(m_sceneName, "scene"); + strcpy(m_sceneName, "missions"); ReadGamerInfo(); m_accessChap = GetChapPassed(); } - if ( m_phase == PHASE_TRAINER ) strcpy(m_sceneName, "train"); - if ( m_phase == PHASE_DEFI ) strcpy(m_sceneName, "defi" ); - if ( m_phase == PHASE_MISSION ) strcpy(m_sceneName, "scene"); - if ( m_phase == PHASE_FREE ) strcpy(m_sceneName, "free"); - if ( m_phase == PHASE_USER ) strcpy(m_sceneName, "user"); + if ( m_phase == PHASE_TRAINER ) strcpy(m_sceneName, "exercises"); + if ( m_phase == PHASE_DEFI ) strcpy(m_sceneName, "challenges" ); + if ( m_phase == PHASE_MISSION ) strcpy(m_sceneName, "missions"); + if ( m_phase == PHASE_FREE ) strcpy(m_sceneName, "freemissions"); + if ( m_phase == PHASE_USER ) strcpy(m_sceneName, "custom"); ReadGamerInfo(); @@ -878,7 +872,7 @@ void CMainDialog::ChangePhase(Phase phase) pb = pw->CreateButton(pos, ddim, -1, EVENT_INTERFACE_BACK); pb->SetState(STATE_SHADOW); - m_engine->SetBackground("interface.png", + m_engine->SetBackground("interface/interface.png", Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), @@ -1003,7 +997,7 @@ void CMainDialog::ChangePhase(Phase phase) if ( !m_bSimulSetup ) { - m_engine->SetBackground("interface.png", + m_engine->SetBackground("interface/interface.png", Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), @@ -1492,7 +1486,7 @@ void CMainDialog::ChangePhase(Phase phase) if ( m_phase == PHASE_READ ) { - m_engine->SetBackground("interface.png", + m_engine->SetBackground("interface/interface.png", Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), @@ -1539,7 +1533,7 @@ void CMainDialog::ChangePhase(Phase phase) pl->SetFontSize(12.0f); pl->SetTextAlign(Gfx::TEXT_ALIGN_CENTER); - m_engine->SetBackground("interface.png", + m_engine->SetBackground("interface/interface.png", Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), @@ -1561,7 +1555,7 @@ void CMainDialog::ChangePhase(Phase phase) m_engine->SetOverColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f), Gfx::ENG_RSTATE_TCOLOR_BLACK); // TODO: color ok? m_engine->SetOverFront(true); - m_engine->SetBackground("ppc.png", + m_engine->SetBackground("interface/ppc.png", Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), @@ -1580,7 +1574,7 @@ void CMainDialog::ChangePhase(Phase phase) m_engine->SetOverColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::ENG_RSTATE_TCOLOR_WHITE); // TODO: color ok? m_engine->SetOverFront(true); - m_engine->SetBackground("colobot.png", + m_engine->SetBackground("interface/colobot.png", Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), @@ -1599,7 +1593,7 @@ void CMainDialog::ChangePhase(Phase phase) m_engine->SetOverColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::ENG_RSTATE_TCOLOR_WHITE); // TODO: color ok? m_engine->SetOverFront(true); - m_engine->SetBackground("epsitec.png", + m_engine->SetBackground("interface/epsitec.png", Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), @@ -1665,7 +1659,7 @@ void CMainDialog::ChangePhase(Phase phase) pb = pw->CreateButton(pos, ddim, 49, EVENT_INTERFACE_ABORT); pb->SetState(STATE_SHADOW); - m_engine->SetBackground("generico.png", + m_engine->SetBackground("interface/generico.png", Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), @@ -3273,40 +3267,15 @@ void CMainDialog::NiceParticle(Math::Point mouse, bool bPress) -// Specifies the special user folder if needed. - -void CMainDialog::SetUserDir(char *base, int rank) -{ - std::string dir; - - if ( strcmp(base, "user") == 0 && rank >= 100 ) - { - dir = m_userDir + "/" + m_userList.at(rank/100-1); - GetProfile().SetUserDir(dir); - } - else - { - GetProfile().SetUserDir(""); - } -} - // Builds the file name of a mission. -void CMainDialog::BuildSceneName(std::string &filename, char *base, int rank) +void CMainDialog::BuildSceneName(std::string &filename, char *base, int rank, bool sceneFile) { - std::ostringstream rankStream; - if ( strcmp(base, "user") == 0 ) - { - //TODO: Change this to point user dir according to operating system - rankStream << std::setfill('0') << std::setw(2) << rank%100; - filename = m_userDir + "/" + m_userList[rank/100-1] + "/" + rankStream.str() + ".txt"; - } - else - { - rankStream << std::setfill('0') << std::setw(3) << rank; - filename = base + rankStream.str() + ".txt"; - filename = CGameData::GetInstancePointer()->GetFilePath(DIR_LEVEL, filename); - } + //TODO: Support for more than 9 chapters + int chapter = rank/100; + int new_rank = rank%100; + + filename = CLevelParser::BuildSceneName(std::string(base), chapter, new_rank, sceneFile); } // Built the default descriptive name of a mission. @@ -4000,7 +3969,6 @@ bool CMainDialog::IsIOReadScene() void CMainDialog::IOReadName() { - FILE* file; CWindow* pw; CEdit* pe; std::string filename; @@ -4022,10 +3990,12 @@ void CMainDialog::IOReadName() sprintf(op, "Title.E"); sprintf(op_i18n, "Title.%c", m_app->GetLanguageChar() ); - file = fopen(filename.c_str(), "r"); - if ( file != NULL ) + CInputStream stream; + stream.open(filename); + + if (stream.is_open()) { - while ( fgets(line, 500, file) != NULL ) + while (stream.getline(line, 500)) { for ( i=0 ; i<500 ; i++ ) { @@ -4047,7 +4017,7 @@ void CMainDialog::IOReadName() break; } } - fclose(file); + stream.close(); } time(&now); @@ -4392,10 +4362,9 @@ void CMainDialog::AllMissionUpdate() void CMainDialog::UpdateSceneChap(int &chap) { - FILE* file = NULL; CWindow* pw; CList* pl; - //struct _finddata_t fileBuffer; + std::string fileName; char op[100]; char op_i18n[100]; @@ -4419,60 +4388,25 @@ void CMainDialog::UpdateSceneChap(int &chap) if ( m_phase == PHASE_USER ) { j = 0; - fs::directory_iterator dirIt(m_savegameDir), dirEndIt; - m_userList.clear(); - - for (; dirIt != dirEndIt; ++dirIt) - { - const fs::path& p = *dirIt; - if (fs::is_directory(p)) - { - m_userList.push_back(p.leaf().string()); - } - } + auto userLevelDirs = CResourceManager::ListDirectories("levels/custom/"); + std::sort(userLevelDirs.begin(), userLevelDirs.end()); + m_userList = userLevelDirs; m_userTotal = m_userList.size(); for ( j=0 ; j<m_userTotal ; j++ ) { - BuildSceneName(fileName, m_sceneName, (j+1)*100); - file = fopen(fileName.c_str(), "r"); - if ( file == NULL ) - { - strcpy(name, m_userList[j].c_str()); + try { + CLevelParser* level = new CLevelParser("custom", j+1, 0); + level->Load(); + pl->SetItemName(j, level->Get("Title")->GetParam("text")->AsString().c_str()); + pl->SetEnable(j, true); + delete level; } - else + catch(CLevelParserException& e) { - BuildResumeName(name, m_sceneName, j+1); // default name - sprintf(op, "Title.E"); - sprintf(op_i18n, "Title.%c", m_app->GetLanguageChar()); - - while ( fgets(line, 500, file) != NULL ) - { - for ( i=0 ; i<500 ; i++ ) - { - if ( line[i] == '\t' ) line[i] = ' '; // replaces tab by space - if ( line[i] == '/' && line[i+1] == '/' ) - { - line[i] = 0; - break; - } - } - - if ( Cmd(line, op) ) - { - OpString(line, "text", name); - } - if ( Cmd(line, op_i18n) ) - { - OpString(line, "text", name); - break; - } - } - fclose(file); + pl->SetItemName(j, (std::string("[ERROR]: ")+e.what()).c_str()); + pl->SetEnable(j, false); } - - pl->SetItemName(j, name); - pl->SetEnable(j, true); } } else @@ -4480,14 +4414,15 @@ void CMainDialog::UpdateSceneChap(int &chap) for ( j=0 ; j<9 ; j++ ) { BuildSceneName(fileName, m_sceneName, (j+1)*100); - file = fopen(fileName.c_str(), "r"); - if ( file == NULL ) break; + CInputStream stream; + stream.open(fileName); + if (!stream.is_open()) break; BuildResumeName(name, m_sceneName, j+1); // default name sprintf(op, "Title.E"); sprintf(op_i18n, "Title.%c", m_app->GetLanguageChar()); - while ( fgets(line, 500, file) != NULL ) + while (stream.getline(line, 500)) { for ( i=0 ; i<500 ; i++ ) { @@ -4509,7 +4444,7 @@ void CMainDialog::UpdateSceneChap(int &chap) break; } } - fclose(file); + stream.close(); bPassed = GetGamerInfoPassed((j+1)*100); sprintf(line, "%d: %s", j+1, name); @@ -4541,7 +4476,6 @@ void CMainDialog::UpdateSceneChap(int &chap) void CMainDialog::UpdateSceneList(int chap, int &sel) { - FILE* file = NULL; CWindow* pw; CList* pl; std::string fileName; @@ -4563,18 +4497,22 @@ void CMainDialog::UpdateSceneList(int chap, int &sel) if ( pl == 0 ) return; pl->Flush(); + + if(chap < 0) return; for ( j=0 ; j<99 ; j++ ) { BuildSceneName(fileName, m_sceneName, (chap+1)*100+(j+1)); - file = fopen(fileName.c_str(), "r"); - if ( file == NULL ) break; + + CInputStream stream; + stream.open(fileName); + if (!stream.is_open()) break; BuildResumeName(name, m_sceneName, j+1); // default name sprintf(op, "Title.E"); sprintf(op_i18n, "Title.%c", m_app->GetLanguageChar()); - while ( fgets(line, 500, file) != NULL ) + while (stream.getline(line, 500)) { for ( i=0 ; i<500 ; i++ ) { @@ -4596,7 +4534,7 @@ void CMainDialog::UpdateSceneList(int chap, int &sel) break; } } - fclose(file); + stream.close(); bPassed = GetGamerInfoPassed((chap+1)*100+(j+1)); sprintf(line, "%d: %s", j+1, name); @@ -4611,6 +4549,7 @@ void CMainDialog::UpdateSceneList(int chap, int &sel) } } + /* TODO: ????? BuildSceneName(fileName, m_sceneName, (chap+1)*100+(j+1)); file = fopen(fileName.c_str(), "r"); if ( file == NULL ) @@ -4621,7 +4560,8 @@ void CMainDialog::UpdateSceneList(int chap, int &sel) { m_maxList = j+1; // this is not the last! fclose(file); - } + }*/ + m_maxList = j; if ( sel > j-1 ) sel = j-1; @@ -4671,16 +4611,11 @@ void CMainDialog::ShowSoluceUpdate() void CMainDialog::UpdateSceneResume(int rank) { - FILE* file = NULL; CWindow* pw; CEdit* pe; CCheck* pc; std::string fileName; - char op[100]; - char op_i18n[100]; - char line[500]; - char name[500]; - int i, numTry; + int numTry; bool bPassed, bVisible; pw = static_cast<CWindow*>(m_interface->SearchControl(EVENT_WINDOW5)); @@ -4706,43 +4641,18 @@ void CMainDialog::UpdateSceneResume(int rank) m_bSceneSoluce = false; } } - - BuildSceneName(fileName, m_sceneName, rank); - sprintf(op, "Resume.E"); - sprintf(op_i18n, "Resume.%c", m_app->GetLanguageChar()); - - file = fopen(fileName.c_str(), "r"); - if ( file == NULL ) return; - - name[0] = 0; - while ( fgets(line, 500, file) != NULL ) + + if(rank<100) return; + + try { + CLevelParser* level = new CLevelParser(m_sceneName, rank/100, rank%100); + level->Load(); + pe->SetText(level->Get("Resume")->GetParam("text")->AsString().c_str()); + } + catch(CLevelParserException& e) { - for ( i=0 ; i<500 ; i++ ) - { - if (line[i] == 0) - break; - - if ( line[i] == '\t' ) line[i] = ' '; // replaces tab by space - if ( line[i] == '/' && line[i+1] == '/' ) - { - line[i] = 0; - break; - } - } - - if ( Cmd(line, op) ) - { - OpString(line, "text", name); - } - if ( Cmd(line, op_i18n) ) - { - OpString(line, "text", name); - break; - } + pe->SetText((std::string("[ERROR]: ")+e.what()).c_str()); } - fclose(file); - - pe->SetText(name); } // Updates the list of devices. @@ -5167,10 +5077,8 @@ void CMainDialog::ChangeSetupButtons() void CMainDialog::SetupMemorize() { - GetProfile().SetStringProperty("Directory", "scene", m_sceneDir); GetProfile().SetStringProperty("Directory", "savegame", m_savegameDir); GetProfile().SetStringProperty("Directory", "public", m_publicDir); - GetProfile().SetStringProperty("Directory", "user", m_userDir); GetProfile().SetStringProperty("Directory", "files", m_filesDir); GetProfile().SetIntProperty("Setup", "Tooltips", m_bTooltip); GetProfile().SetIntProperty("Setup", "InterfaceGlint", m_bGlint); @@ -5246,11 +5154,6 @@ void CMainDialog::SetupRecall() int iValue; std::string key; - if ( GetProfile().GetStringProperty("Directory", "scene", key) ) - { - m_sceneDir = key; - } - if ( GetProfile().GetStringProperty("Directory", "savegame", key) ) { m_savegameDir = key; @@ -5261,11 +5164,6 @@ void CMainDialog::SetupRecall() m_publicDir = key; } - if ( GetProfile().GetStringProperty("Directory", "user", key) ) - { - m_userDir = key; - } - if ( GetProfile().GetStringProperty("Directory", "files", key) ) { m_filesDir = key; @@ -5990,7 +5888,6 @@ void CMainDialog::FrameDialog(float rTime) void CMainDialog::StopDialog() { CWindow* pw; - CButton* pb; pw = static_cast<CWindow*>(m_interface->SearchControl(EVENT_WINDOW0)); if ( pw != 0 ) pw->SetState(STATE_ENABLE); @@ -6460,6 +6357,11 @@ bool CMainDialog::NextMission() return true; } +std::string& CMainDialog::GetUserLevelName(int id) +{ + return m_userList[id-1]; +} + } // namespace Ui diff --git a/src/ui/maindialog.h b/src/ui/maindialog.h index 1f15176..1609fe7 100644 --- a/src/ui/maindialog.h +++ b/src/ui/maindialog.h @@ -101,8 +101,7 @@ public: bool GetNiceReset(); bool GetHimselfDamage(); - void SetUserDir(char *base, int rank); - void BuildSceneName(std::string &filename, char *base, int rank); + void BuildSceneName(std::string &filename, char *base, int rank, bool sceneFile = true); void BuildResumeName(char *filename, char *base, int rank); std::string & GetFilesDir(); @@ -143,6 +142,8 @@ public: void AllMissionUpdate(); void ShowSoluceUpdate(); + + std::string& GetUserLevelName(int id); protected: void GlintMove(); @@ -203,10 +204,8 @@ protected: int m_persoTab; // perso: tab selected float m_persoAngle; // perso: angle of presentation - std::string m_sceneDir; // scene folder std::string m_savegameDir; // savegame folder std::string m_publicDir; // program folder - std::string m_userDir; // user folder std::string m_filesDir; // case files int m_index; // 0..4 diff --git a/src/ui/map.cpp b/src/ui/map.cpp index 89c3397..f3f569a 100644 --- a/src/ui/map.cpp +++ b/src/ui/map.cpp @@ -324,7 +324,7 @@ void CMap::Draw() m_offset = AdjustOffset(m_map[MAPMAXOBJECT - 1].pos); if ( m_fixImage[0] == 0 ) { // drawing of the relief? - m_engine->SetTexture("map.png"); + m_engine->SetTexture("textures/interface/map.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 0.5f + (m_offset.x - (m_half / m_zoom)) / (m_half * 2.0f); uv1.y = 0.5f - (m_offset.y + (m_half / m_zoom)) / (m_half * 2.0f); @@ -332,8 +332,10 @@ void CMap::Draw() uv2.y = 0.5f - (m_offset.y - (m_half / m_zoom)) / (m_half * 2.0f); DrawVertex(uv1, uv2, 0.97f); // drawing the map } else { // still image? - m_engine->LoadTexture(m_fixImage); - m_engine->SetTexture(m_fixImage); + std::string texFilename = m_fixImage; + texFilename = "textures/"+texFilename; + m_engine->LoadTexture(texFilename.c_str()); + m_engine->SetTexture(texFilename.c_str()); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 0.0f; uv1.y = 0.0f; @@ -471,7 +473,7 @@ void CMap::DrawFocus(Math::Point pos, float dir, ObjectType type, MapColor color uv2.x = 126.0f/256.0f; uv2.y = 255.0f/256.0f; - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); bEnding = false; @@ -531,7 +533,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo return; // flashes } - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); if ( bUp ) { @@ -674,7 +676,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo { if ( bSelect ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); if ( m_bToy ) { @@ -700,7 +702,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo { if ( m_bRadar ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); uv1.x = 64.5f/256.0f; // blue triangle uv1.y = 240.5f/256.0f; @@ -720,7 +722,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo if ( color == MAPCOLOR_WAYPOINTb ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 192.5f/256.0f; // blue cross uv1.y = 240.5f/256.0f; @@ -730,7 +732,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo } if ( color == MAPCOLOR_WAYPOINTr ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 208.5f/256.0f; // red cross uv1.y = 240.5f/256.0f; @@ -740,7 +742,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo } if ( color == MAPCOLOR_WAYPOINTg ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 224.5f/256.0f; // green cross uv1.y = 240.5f/256.0f; @@ -750,7 +752,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo } if ( color == MAPCOLOR_WAYPOINTy ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 240.5f/256.0f; // yellow cross uv1.y = 240.5f/256.0f; @@ -760,7 +762,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo } if ( color == MAPCOLOR_WAYPOINTv ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 192.5f/256.0f; // violet cross uv1.y = 224.5f/256.0f; @@ -781,7 +783,7 @@ void CMap::DrawObjectIcon(Math::Point pos, Math::Point dim, MapColor color, dp = 0.5f/256.0f; - m_engine->SetTexture("button3.png"); + m_engine->SetTexture("textures/interface/button3.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); if ( color == MAPCOLOR_MOVE ) { @@ -896,7 +898,7 @@ void CMap::DrawHighlight(Math::Point pos) dim.x *= 2.0f+cosf(m_time*8.0f)*0.5f; dim.y *= 2.0f+cosf(m_time*8.0f)*0.5f; - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 160.5f/256.0f; // hilite uv1.y = 224.5f/256.0f; @@ -1054,8 +1056,8 @@ void CMap::UpdateTerrain() } } - m_engine->DeleteTexture("map.png"); - m_engine->LoadTexture("map.png", &img); + m_engine->DeleteTexture("interface/map.png"); + m_engine->LoadTexture("textures/interface/map.png", &img); } // Updates the field in the map. diff --git a/src/ui/scroll.cpp b/src/ui/scroll.cpp index de2f26b..32c5818 100644 --- a/src/ui/scroll.cpp +++ b/src/ui/scroll.cpp @@ -381,7 +381,7 @@ void CScroll::DrawVertex(Math::Point pos, Math::Point dim, int icon) if ( icon == 0 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 0.0f/256.0f; // yellow rectangle uv1.y = 32.0f/256.0f; @@ -391,7 +391,7 @@ void CScroll::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 1 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 128.0f/256.0f; // gray rectangle uv1.y = 32.0f/256.0f; @@ -401,7 +401,7 @@ void CScroll::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 2 ) { - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 64.0f/256.0f; // blue rectangle uv1.y = 0.0f/256.0f; @@ -411,7 +411,7 @@ void CScroll::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 104.0f/256.0f; // blue line - uv1.y = 32.0f/256.0f; diff --git a/src/ui/shortcut.cpp b/src/ui/shortcut.cpp index 5164a10..81495a7 100644 --- a/src/ui/shortcut.cpp +++ b/src/ui/shortcut.cpp @@ -116,7 +116,7 @@ void CShortcut::Draw() zoom = 1.0f; } - m_engine->SetTexture("button3.png"); + m_engine->SetTexture("textures/interface/button3.png"); if ( icon != -1 ) { @@ -132,7 +132,7 @@ void CShortcut::Draw() Math::Point p1, p2, c, uv1, uv2; float dp; - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); zoom = 0.9f+sinf(m_time*8.0f)*0.1f; @@ -172,7 +172,7 @@ void CShortcut::Draw() Math::Point uv1, uv2; float dp; - m_engine->SetTexture("button3.png"); + m_engine->SetTexture("textures/interface/button3.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); uv1.x = 160.0f/256.0f; diff --git a/src/ui/slider.cpp b/src/ui/slider.cpp index 7752441..58fcc26 100644 --- a/src/ui/slider.cpp +++ b/src/ui/slider.cpp @@ -500,7 +500,7 @@ void CSlider::DrawVertex(Math::Point pos, Math::Point dim, int icon) if ( icon == 0 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 0.0f/256.0f; // yellow rectangle uv1.y = 32.0f/256.0f; @@ -512,7 +512,7 @@ void CSlider::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 1 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 128.0f/256.0f; // gray rectangle uv1.y = 32.0f/256.0f; @@ -524,7 +524,7 @@ void CSlider::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 224.0f/256.0f; // cursor uv1.y = 32.0f/256.0f; diff --git a/src/ui/studio.cpp b/src/ui/studio.cpp index 6f3145f..98fc821 100644 --- a/src/ui/studio.cpp +++ b/src/ui/studio.cpp @@ -852,7 +852,6 @@ bool CStudio::StopEditScript(bool bCancel) { CWindow* pw; CEdit* edit; - CButton* button; pw = static_cast< CWindow* >(m_interface->SearchControl(EVENT_WINDOW3)); if ( pw == nullptr ) return false; diff --git a/src/ui/window.cpp b/src/ui/window.cpp index 20a9e69..7b57a2f 100644 --- a/src/ui/window.cpp +++ b/src/ui/window.cpp @@ -1153,7 +1153,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) if ( icon == 0 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); uv1.x = 64.0f/256.0f; // dark blue transparent uv1.y = 64.0f/256.0f; @@ -1169,7 +1169,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 1 ) { - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 128.0f/256.0f; // white tooltip uv1.y = 0.0f/256.0f; @@ -1183,7 +1183,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 2 ) { - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 128.0f/256.0f; // yellow uv1.y = 16.0f/256.0f; @@ -1197,7 +1197,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 3 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 0.0f/256.0f; // transparent blue bar with yellow upper uv1.y = 64.0f/256.0f; @@ -1216,7 +1216,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) dim.x += 100.0f/640.0f; dim.y += 60.0f/480.0f; - m_engine->SetTexture("human.png"); + m_engine->SetTexture("textures/human.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 140.0f/256.0f; uv1.y = 32.0f/256.0f; @@ -1233,7 +1233,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) dim.x -= 20.0f/640.0f; dim.y += 0.0f/480.0f; - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); uv1.x = 192.0f/256.0f; uv1.y = 32.0f/256.0f; @@ -1252,7 +1252,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) dim.x -= 20.0f/640.0f; dim.y -= 20.0f/480.0f; - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 64.0f/256.0f; uv1.y = 0.0f/256.0f; @@ -1288,7 +1288,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) dim.x -= 20.0f/640.0f; dim.y -= 20.0f/480.0f; - m_engine->SetTexture("button3.png"); + m_engine->SetTexture("textures/interface/button3.png"); uv1.x = 0.0f/256.0f; uv1.y = 224.0f/256.0f; uv2.x = 32.0f/256.0f; @@ -1299,7 +1299,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) uv2.y -= dp; DrawIcon(pos, dim, uv1, uv2); // dark blue background - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); uv1.x = 224.0f/256.0f; uv1.y = 224.0f/256.0f; uv2.x = 249.0f/256.0f; @@ -1371,7 +1371,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 5 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 64.0f/256.0f; // transparent green uv1.y = 160.0f/256.0f; @@ -1385,7 +1385,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 6 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 64.0f/256.0f; // transparent red uv1.y = 176.0f/256.0f; @@ -1399,7 +1399,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 7 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 64.0f/256.0f; // transparent blue uv1.y = 192.0f/256.0f; @@ -1413,7 +1413,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 8 ) { - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 0.0f/256.0f; // opaque orange uv1.y = 0.0f/256.0f; @@ -1429,7 +1429,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 9 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 32.0f/256.0f; // opaque gray uv1.y = 32.0f/256.0f; @@ -1449,7 +1449,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 11 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 64.0f/256.0f; // transparent yellow uv1.y = 224.0f/256.0f; @@ -1463,7 +1463,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 12 ) { - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 128.0f/256.0f; // dirty opaque gray uv1.y = 128.0f/256.0f; @@ -1479,7 +1479,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 13 ) { - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 192.0f/256.0f; // dirty opaque blue uv1.y = 128.0f/256.0f; @@ -1495,7 +1495,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 14 ) { - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 160.0f/256.0f; // dirty opaque red uv1.y = 128.0f/256.0f; @@ -1521,7 +1521,7 @@ void CWindow::DrawHach(Math::Point pos, Math::Point dim) dp = 0.5f/256.0f; - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 64.0f/256.0f; // hatching uv1.y = 208.0f/256.0f; |