diff options
Diffstat (limited to 'src/object/motion')
-rw-r--r-- | src/object/motion/motionant.cpp | 2 | ||||
-rw-r--r-- | src/object/motion/motionbee.cpp | 2 | ||||
-rw-r--r-- | src/object/motion/motionhuman.cpp | 4 | ||||
-rw-r--r-- | src/object/motion/motionmother.cpp | 2 | ||||
-rw-r--r-- | src/object/motion/motionspider.cpp | 2 | ||||
-rw-r--r-- | src/object/motion/motiontoto.cpp | 2 | ||||
-rw-r--r-- | src/object/motion/motionvehicle.cpp | 2 | ||||
-rw-r--r-- | src/object/motion/motionworm.cpp | 2 |
8 files changed, 9 insertions, 9 deletions
diff --git a/src/object/motion/motionant.cpp b/src/object/motion/motionant.cpp index 384d683..07e743f 100644 --- a/src/object/motion/motionant.cpp +++ b/src/object/motion/motionant.cpp @@ -75,7 +75,7 @@ bool CMotionAnt::Create(Math::Vector pos, float angle, ObjectType type, // Creates the main base. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICLE); // this is a moving object m_object->SetObjectRank(0, rank); modelManager->AddModelReference("ant1.mod", false, rank); m_object->SetPosition(0, pos); diff --git a/src/object/motion/motionbee.cpp b/src/object/motion/motionbee.cpp index 8f69945..e4fdd49 100644 --- a/src/object/motion/motionbee.cpp +++ b/src/object/motion/motionbee.cpp @@ -73,7 +73,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, // Creates main base. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICLE); // this is a moving object m_object->SetObjectRank(0, rank); modelManager->AddModelReference("bee1.mod", false, rank); m_object->SetPosition(0, pos); diff --git a/src/object/motion/motionhuman.cpp b/src/object/motion/motionhuman.cpp index dc5ff34..76ff353 100644 --- a/src/object/motion/motionhuman.cpp +++ b/src/object/motion/motionhuman.cpp @@ -107,7 +107,7 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, if ( m_main->GetGamerOnlyHead() ) { rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICLE); // this is a moving object m_object->SetObjectRank(0, rank); face = m_main->GetGamerFace(); sprintf(filename, "human2h%d.mod", face+1); @@ -134,7 +134,7 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, // Creates the main base. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICLE); // this is a moving object m_object->SetObjectRank(0, rank); if (option == 0) // head in helmet? diff --git a/src/object/motion/motionmother.cpp b/src/object/motion/motionmother.cpp index 573a2e4..c01dc66 100644 --- a/src/object/motion/motionmother.cpp +++ b/src/object/motion/motionmother.cpp @@ -74,7 +74,7 @@ bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, // Creates main base. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICLE); // this is a moving object m_object->SetObjectRank(0, rank); modelManager->AddModelReference("mother1.mod", false, rank); m_object->SetPosition(0, pos); diff --git a/src/object/motion/motionspider.cpp b/src/object/motion/motionspider.cpp index 59bc6e0..f76b65b 100644 --- a/src/object/motion/motionspider.cpp +++ b/src/object/motion/motionspider.cpp @@ -101,7 +101,7 @@ bool CMotionSpider::Create(Math::Vector pos, float angle, ObjectType type, // Creates the main base. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICLE); // this is a moving object m_object->SetObjectRank(0, rank); // This is an "empty" object, without triangles m_object->SetPosition(0, pos); diff --git a/src/object/motion/motiontoto.cpp b/src/object/motion/motiontoto.cpp index ddb1867..de473a1 100644 --- a/src/object/motion/motiontoto.cpp +++ b/src/object/motion/motiontoto.cpp @@ -88,7 +88,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, // Creates the head. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICLE); // this is a moving object m_object->SetObjectRank(0, rank); modelManager->AddModelReference("toto1.mod", false, rank); m_object->SetPosition(0, pos); diff --git a/src/object/motion/motionvehicle.cpp b/src/object/motion/motionvehicle.cpp index 44b8fdd..88f7b99 100644 --- a/src/object/motion/motionvehicle.cpp +++ b/src/object/motion/motionvehicle.cpp @@ -102,7 +102,7 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, // Creates the main base. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICLE); // this is a moving object m_object->SetObjectRank(0, rank); if (type == OBJECT_MOBILEfa || diff --git a/src/object/motion/motionworm.cpp b/src/object/motion/motionworm.cpp index ee555a8..d153178 100644 --- a/src/object/motion/motionworm.cpp +++ b/src/object/motion/motionworm.cpp @@ -89,7 +89,7 @@ bool CMotionWorm::Create(Math::Vector pos, float angle, ObjectType type, // Creates the main base. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICLE); // this is a moving object m_object->SetObjectRank(0, rank); // This is an "empty" object, without triangles m_object->SetPosition(0, pos); |